1side Corner Tiles
1side corner tiles are derived from Wang corner tilesets, by reducing the number of different corners to one. In a corner tileset, a corner path affects three adjacent tiles. They are similar to Block tiles, but have a design of maze paths. Like Block tiles, they always match adjacent tiles, without the need for Wang tile calculations.
Here is a complete 2corner Wang tileset.
0  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15 
By adding unconnected deadend paths to all empty corners with no path, we create a set of 1side tiles where all sides are the same.
0  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15 
Tile15 Variations
And here are a few tile15 variations, which are always single sided.
a  b  c  d  e  f  g  h  i 
Stage Array
We can place random tiles in an 18 x 12 array. There is no need to calculate tile index values as all tiles have the same side, and will therefore match automatically.
Stage: 1side Corner Tiles
Reduced Tilesets
It is interesting to see the effect of using a small number of 1side tiles.
Note that paths on corner tiles can either join or crossover at tile corners. The two types of tile design lead to different tilesets to create a balanced maze.

See Stage for more random Block tile arrays of 2 and 4 tilesets.
Stage: Random 1side Braid Tiles